In this 2018 GDC talk, Schell Games’ Jesse Schell explores common elements in well-received game […]
Shape Theory is a theory we all know apart about and we are aware of […]
The helpful folks over at Sonniss release thousands of megabytes of audio and sound resources […]
The folks at Ask GameDev put together a video about how much money games tend […]
Check out the full write up here: https://medium.com/@karolgaida/how-to-finish-your-indie-game-8ce19d5238c
Square Enix Montreal’s Dan Taylor provides a Ramsian-style breakdown of how to create world-class levels […]
Check out the awesome write up in it’s entirety here:
Check out their revenue calculator: https://games-stats.com/steam/tags/?sort=revenue-median
Life is what you make of it, so why not get dirty and make things […]
Extra credits walks you through the basics of level design.
Check out this epic album of royalty free music by Cosmin Mirza! Free to use in your games!
We all need some sort of animation in our games, and this article walks us through 12 principles we should abide by when it comes to animation.
Game dev veterans, Rick Davidson & Tim Ruswick, take you through a truck ton of super actionable tips to help you sell your game on Steam. Get informative insider insights from these two incredible industry indies.